Andrew's Party Games (also known as APG) is a game developed by AndrewIGD. Your objective is to gain the most points than anyone in the minigames chosen either by the host or chosen randomly.
For the Deprimus members, it's considered tradition to play this game during every meetup at Andrew's house.
As soon as you launch the game, you can either start playing, or change the settings.
In the lobby, players can enter by pressing First Action, and can leave by pressing First Action + Second Action. They can choose their colors, and their 3 character nickname. When everyone is done, the host can choose what minigames to play, or let the system to decide a random amount. Teams can be activated, and bots with difficulty ranging from easy to expert can be also added.

In SpaceShooter, players are split into 2 teams. The objective is to eliminate the enemy team. You can shoot a laser by pressing First Action, and you can shoot your ultimate by pressing Second Action.

In ParkourMasters, your objective is to remain the last one alive. You jump by pressing First Action, and you can activate collectibles found on the map by pressing Second Action.

In NexusDefenders, players are split into 2 teams. The objective is to deal the most damage possible to the enemy base in 3 minutes. You can attack by pressing First Action, and you can throw an axe by pressing Second Action.

In FencingMates, your objective is to remain the last player alive. You can dash by pressing the first action, and you can attack by pressing the Second Action.

In Footballers, players are split into 2 teams. Your objective is to score 3 goals on the enemy team. You can pass the ball by pressing First Action, or you can shoot the ball by pressing Second Action.

In Deathrunners, your objective is to get as far into the obstacle course as possible, or to even kill the Trapper. Controls are the same as in FencingMates.

In ZombieSurvival, your objective is to be the last man standing. You can dash by pressing First Action, or you can shoot by pressing Second Action.

In ZombieInfection, your objective is to be the last man standing. As a player, you can place a trap with First Action, and you can shoot with the Second Action. As a zombie, you can throw a bomb with the First Action, or infect with the Second Action.

In Brawlers, your objective is to be the last man standing. You can jump by pressing First Action, or you can attack by pressing Second Action.

In KOTH, your objective is to stay in the middle as long as possible. Controls are the same as in Brawlers.

There are a few settings you can make in APG.
Firstly, you can change the volume of the game, or you can change the default difficulty of the bots.
Secondly, you can customize bots. In this menu, you can add new entries, and specify which colors and what name a bot should choose. You also have the option for the bot to customize for himself. Disable this if customizing bots.

You can also customize the controls. You may want to access this page before you want to play the game. Here you can specify which button is the First Action, and which one is the Second Action.

And lastly, you have the mutators. Here, you can change different game variables, such as shooting speed in SpaceShooter, or running speed in ParkourMasters. The possibilities are endless, and can lead to some pretty fun experiences if used correctly.

APG is the first big game made by AndrewIGD. It took him 6 months to finish the project.
Andrew recorded a bot tournament, but never uploaded it to youtube. He even hyped the Deprimus group, but it never became a thing.
Andrew originally created this game for LAN's which he hosted at his village. He never intended this game to be released, but later seeing it's success, he decided to expand on the idea.
In Brawlers, Deprimus is featured, long before he even became a meme.
The only advertising made for the game was made on a 4-5 subreddits, and by submitting the game on Finally Finish Something 2020 Jam and still, the game acquired 69 views on itch.io and 200 views on youtube.